1.
Ketut Sepdyana Kartini, Ni Luh Putu Labasariyani, Made Irvan Sastra Abenk. IMPLEMENTASI GAME FLASH CARD BERBASIS AUGMENTED REALITY UNTUK PENINGKATAN KUALITAS PEMBELAJARAN DI SEKOLAH DASAR 8 JIMBARAN. JWL [Internet]. 2025 Jul. 18 [cited 2026 Sep. 16];5(2):362-8. Available from: https://jurnalwidyalaksmi.com/index.php/jwl/article/view/178